Introduction
The Metaverse is branded as the next step in online interaction and a brave new world for the Internet. A virtual universe where people work, play, meet, and create without leaving their physical confines. More excitingly, everyone joins through 3D avatars, virtual reality headsets, or augmented reality glasses instead of today’s cold computer screens.
It may sound like a sci-fi story, but this concept of the Metaverse is not that far from reality. Moreover, prominent companies are already building it. Blockchain-based projects have developed virtual gaming platforms with lucrative opportunities for players. And the race is on to make the Metaverse as popular, affordable, and easily accessible as the Internet is today.
But what is the Metaverse? How does it work, and can you earn from it?
Here’s everything you need to know about the Metaverse – the virtual world of tomorrow!
What Is the Metaverse?
The Metaverse is an online medium incorporating well-established technologies, like the Internet or the blockchain, and emerging ones, such as Web3, virtual reality (VR), augmented reality (AR), artificial intelligence (AI), and 3D modeling.
It’s worth noting that we are currently experiencing the early dawn of the Metaverse, and a clear-cut definition of it doesn’t exist yet. Experts from various industries tangent to the Metaverse attempt to classify it. Some see it as the next evolutionary step for the Internet. Others regard it as the basis for the future of entertainment and communication. Meanwhile, a growing community worldwide sees it as the fertile ground for the imminent digital economy, where decentralized finance, cryptocurrencies, and other digital assets can gain mainstream adoption.
The Metaverse can become all of the above and more, allowing everyone to contribute to its development. It already hosts projects and companies providing immersive experiences in a virtual world where people can interact through text, audio, and avatars. Here, they can play games, do business, and participate in virtual events. More importantly, they can explore a limitless virtual space from their computers.
The Metaverse requires many underlying technologies to advance and become staple technologies available worldwide to reach its visionary purpose. Components like AI, VR, and AR are still evolving and need time to achieve everyday global use. Their developmental timeline could be similar to the Internet growing from a local data network to the present-day, far-reaching Web 2.0. However, considering the giant companies pledging substantial funds to its growth, the Metaverse’s evolutionary pace could be higher.
In the long run, the Metaverse should merge online and offline components into a “new reality,” spurring collaboration, growth, and economic development. As it now stands, the Metaverse has limitless growth opportunities and nothing to lose.
A Brief History of the Metaverse
The concept of a man-made, virtual world existing simultaneously with the real, physical world is not a 21st-century novelty. Scientists and digital engineers have been toying with it for decades. Also, most believe in the inevitable fusion between the two worlds once a technological infrastructure can support it.
The first reference to the Metaverse as a term was in Snow Crash, a science fiction novel by the American writer Neal Stephenson. In the book, the Metaverse is the hypothetical development of the Internet into a virtual world. The protagonists can access it via augmented reality (AR) and virtual reality (VR) headsets.
Stephenson’s book did not reach world fame but became a cult novel in the IT community. The state of the Internet in the 1990s was far from how we know it today. Still, the World Wide Web becoming an accessible virtual reality wasn’t entirely sci-fi.
The first virtual worlds appeared in the early 2000s as online gaming platforms, mixing multiplayer gaming with individual quests. Notable examples include Second Life and World of Warcraft. The trend continues to this day with globally successful games such as Minecraft, Fortnite, and Roblox. People can join these Metaverse-like worlds primarily for gaming but also for communicating, collaborating, and being part of a like-minded community.
In 2016, gamers worldwide had a first taste of what the Metaverse-real world fusion would be like with Pokémon Go. This augmented reality mobile game engaged people to go outside and hunt for fictional characters, thus promoting physical activity and socializing. Pokémon Go reached over 147 million monthly active users by May 2018. Notably, it uses basic graphics, AR technology, and GPS to allow most mobile users to play for free in a physical environment with virtual rewards.
The term “Metaverse” entered the mainstream in 2019 when the parent company operating the social media platform Facebook changed its name to “Meta Platforms.” Its CEO, Mark Zuckerberg, promoted the future of online interaction and entertainment as a 3D Metaverse composed of old and new technologies called Horizon Worlds.
In the past 7 years, giant tech companies have invested generously in building AR and VR hardware like headsets and smart glasses. IT firms spend significant funds developing the necessary software to support the Metaverse, create virtual avatars, and advance the concept of mixed reality. Famous examples include Microsoft, Oculus, Epic Games, Unity Technology, etc.
The Metaverse is targeted by companies and projects in the blockchain and cryptocurrency industries. This imminent virtual world provides the ideal medium for developers to create decentralized applications focusing on digital economy concepts, such as Play-to-Earn (P2E). They enable people to interact and play online with virtual avatars while earning cryptocurrencies, non-fungible tokens (NFTs), and other digital assets, most of which can be monetized.
How Does the Metaverse Work?
The Metaverse is still far from a fully fledged environment, so we do not have a consensus on how it will work. The easiest way to picture it is to consider the Internet as an example. However, instead of looking at the online world on a device, you can “enter” it.
The Metaverse relies on various technologies to create this approximate reality and provide an immersive experience. For now, virtual reality (VR) and augmented reality (AR) are at the forefront of ideas on accessing the Metaverse.
A virtual experience implies a standalone, online environment developed using Web3 technologies. This process involves advanced 3D modeling and design software to produce countless 3D libraries, including animations, meshes, effects, and renders. Users can access this virtual world through a VR headset and explore its numerous experiences, including social interactions, gaming, live events, e-commerce, business, virtual real estate, entertainment, etc.
The VR headset would provide users with 360-degree vision within a virtual environment. Participants do not see each other in this virtual world; instead, they see their virtual avatars. This experience would differ considerably from accessing the Metaverse via augmented reality devices like AR glasses.
Users choosing AR would experience a blend between the Metaverse and the real world by observing virtual elements in a physical environment. Pokémon Go is an early example of how you can interact with animations without entering the virtual medium completely. AR glasses and headsets would enable users to see 3D images, text, tokens, and other virtual designs on various interfaces, such as windows, windshields, and other displays.
The Metaverse promises an alternative reality you can join without leaving the physical world. This experience requires the combination of advanced technologies to deliver an intrinsic feeling of presence and realism. The degree of interoperability between these technologies is still under scrutiny despite the high-paced advances made by their developers in recent years.
We should also note that several enterprises are building their own Metaverses. It is unclear how these Metaverses will communicate and what will bridge them in a larger, all-encompassing Metaverse.
The Top 5 Uses for the Metaverse
At its core, the Metaverse does not have significantly different uses or purposes than the Internet. People will essentially use it for the same practices – gaming, entertainment, communication, socializing, and accessing information. The difference will be how you will “live” these experiences. Fortunately, several enterprises have already produced clear examples of how to use the Metaverse. Here are the most popular ones.
1. Gaming
Video gaming is steadily transitioning from the traditional gaming style to a new and richer experience, incorporating socialization and business elements. People no longer play just for fun but also for the opportunity to make friends, exchange ideas, and the increasingly popular possibility of earning money.
Roblox, Epic Games, and Meta’s Horizon Worlds are some of the gaming platforms advancing their Metaverse projects with global reach. However, the most famous examples of Metaverse games are blockchain-based enterprises, such as Decentraland, Axie Infinity, and The Sandbox. These platforms have millions of daily users attracted by monetization incentives.
Most blockchain-based Metaverses do not use gaming as their final purpose. Instead, they challenge players with quests and puzzles within a digital economic ecosystem. These platforms have their own tokens, assets, and NFTs. They rely on decentralized financial applications, such as marketplaces and exchanges. Some even have user-incentivized governance, allowing players to decide the game’s development.
2. Decentralized Finance
The Metaverse can also be used for financial operations, particularly DeFi (decentralized finance). The advances in blockchain technology and cryptocurrencies have shifted the economic power from centralized actors toward decentralized communities. As a result, we have seen the development of decentralized financial applications enabling users to engage in transactions without relying on intermediaries. These operations are also known as peer-to-peer transactions.
Many blockchain projects use the Metaverse to develop complex economic ecosystems. Their users can buy, sell, and trade cryptocurrencies, tokens, and digital assets like NFTs – unique digital collectibles that vary in value and rarity. NFT examples include virtual avatars, digital art, gaming items, images, and audio tracks, among others.
One of the most popular products of the Metaverse-DeFi fusion is virtual land. Several projects offer “land” to rent or buy within their Metaverses. Participants can use this property to build or advertise on it, generating more value within that specific virtual world. These Metaverses also provide various experiences and community spaces, attracting more users and businesses.
Virtual worlds like Decentraland, Sandbox, Somnium, and Upland allow users to purchase, own, rent, and lease virtual land plots. For example, Sandbox sold land within its Metaverse for millions of dollars, including a record $4.3M sale in 2021.
3. Live Events
Streaming services enable users to attend live events, such as music concerts, sports games, conferences, etc. The Metaverse aims to provide a more immersive experience than watching a screen by allowing users to participate in such events virtually. This practice opens the door to a new way of consuming entertainment for people worldwide. It also provides artists, entertainers, and brands with a new monetization avenue.
Sensorial Galaxy is a Metaverse that frequently hosts live events. Artists like Armin van Buuren, Steve Aoki, and David Guetta have already performed in this virtual world that also includes wellness and meditation spaces.
Another example comes from the popular game Fortnite, which is now seeking to evolve into a metaverse of its own. The platform hosted concerts from artists like Travis Scott and Ariana Grande, and millions of players attended them virtually. These precedents indicate the Metaverse can evolve to provide venues for various virtual events, private or public.
4. Socialization
The Metaverse should take social media and online socialization to the next level. The Internet’s most popular service is currently provided by well-established platforms, such as Facebook, Twitter, Instagram, TikTok, etc. Whether all these platforms will make the step into the virtual world is still being determined. Nevertheless, the Metaverse is bound to provide virtual spaces, engaging users in social activities, public forums, events, games, and more.
In 2021, nearly 20 years after its release, the online game Second Life had over 64 million users worldwide. This shows that people like the concept of virtual reality, where they can socialize and engage without physical or geographical constraints. The Metaverse can provide the space where communities of like-minded people can grow and thrive. In other words, it can take the primitive internet chat room and transform it into a 3D-animated space where people can meet through their avatars.
5. Corporate
The Metaverse has the potential to bring workplaces into the virtual world. Remote working has become customary for many companies in recent years. Using the Metaverse experience, enterprises can organize workrooms, meetings, presentations, conferences, and other events with participants from anywhere in the world. This technology could help reduce costs for businesses seeking to spend less on physical amenities.
Corporations can rely on the Metaverse and blockchain technology to enable discussions and voting for participants. A decentralized autonomous organization (DAO) could leverage AR and VR to deliver an immersive experience where users can table proposals and decide on their implementation.
These are just a handful of uses for the Metaverse that various enterprises and projects have been testing or developing recently. As the technology evolves, we will indeed discover more utilities giving the Metaverse attributes similar to the Internet and more – public, decentralized, 24/7 available, globally reaching, entertaining, socially engaging, lucrative, and affordable.
Companies Building the Metaverse
Here are some of the most prominent companies developing their Metaverses and funding the concept of a virtually immersive internet.
1. Meta (previously Facebook)
Despite its decreasing popularity, Facebook remains one of the social media pioneers with plenty of experience and resources to transition to the Metaverse. The platform also benefited from a large user base and overcame its rebranding to Meta with insignificant difficulties.
In 2021, CEO Mark Zuckerberg wrote, “From now on, we will be Metaverse-first, not Facebook-first,” signaling the company’s shifting focus toward VR. This decision aligned with its overall strategy, which included the acquisition of Oculus (later rebranded to Meta Quest) – one of the best-known brands of VR headset units.
Zuckerberg claimed the company will accelerate the funding and development of essential tools and technologies for the upcoming Metaverse. Next, Meta launched Horizon Worlds, a VR space enabling users to navigate as an avatar and engage in various activities. For now, the project is stagnating, with very few notable achievements. However, considering the massive investment and the brand’s popularity, we can expect Meta to soon become a key player in Metaverse development.
2. Microsoft
Microsoft is one of the IT giants that is one step ahead of the curve. The company doesn’t let even the tiniest innovation pass by without testing it and, if it has potential, funding its development. So, when the Metaverse became a viable venture, Microsoft started investing in it. That’s how Microsoft Teams came to be.
Microsoft Teams allows users in different physical locations to participate in discussions and other activities within a virtual, shared space. The platform also provides AI-powered tools for avatars, spatial rendering, and session management.
One of the standout tools supports “holoportation” – a 3D capture technology enabling users to build and transmit 3D models of people in real-time.
Ignite Conference is another notable tool that allows users to create and employ avatars during live video team meetings.
Lastly, Microsoft partnered with Accenture to develop Mesh-enabled virtual spaces, such as One Accenture Park – an immersive environment providing conference rooms and virtual boardrooms. This virtual space also has entertainment features like the monorail users can embark on to travel between rooms and exhibits.
3. Epic Games
Epic Games is a privately owned company and the creator of the popular online game Fortnite, which attracted nearly 400 million players so far. Another one of its standout achievements is the Unreal Engine software for game developers. This advanced software has the sole purpose of building the Metaverse. The fact it attracted $1 billion in funding, including $200 million from Sony Group Corp., shows that many investors and corporations strongly believe in its potential.
The Metaverse from Epic Games will focus on community, socializing, and human interactions within the virtual world. The proposed environment may contain little to no commercial ads, prioritizing instead user experience and consumer-brand interactions without hidden advertising mechanisms.
Lastly, Epic Games aims to make access to 3D modeling, AR, and VR tools more affordable to its Metaverse users. This way, individuals everywhere can enter the virtual world without spending a fortune. They can also build within the Metaverse and engage in several virtual experiences, varying from gaming and entertainment to lucrative collaborations.
4. Magic Leap
Magic Leap is at the forefront of the emerging AR development sector. The company creates highly realistic experiences in the virtual world that users can access via augmented reality devices. Its in-house technology, Digital Lightfield, enables the projection of 3D images on physical world surfaces.
Several big companies, such as Google and Alibaba, are funding Magic Leap and its products. Moreover, the enterprise struck meaningful collaborations with AT&T and the NBA. Lastly, a partnership between Magic Leap and Lucasfilm’s ILMxLAB should lead to the creation of Star Wars experiences in augmented reality.
5. Unity Technologies
Unity Technologies provides software tools for 3D game development. Its products enable developers to create intricate applications and items within the Metaverse. The company rose to an industry-leading standard after providing the means to develop highly realistic and immersive virtual experiences, which companies like Magic Leap and Oculus often use.
Other companies developing products, tools, and concepts adjacent to the Metaverse and its technologies include Niantic, Nvidia, Google, Mozilla Hubs, Bytedance, Tencent, and Roblox. These major enterprises employ entire divisions of developers, software and hardware engineers, creators, and visionaries to help bring the Metaverse closer to fruition.
Notable Blockchain Based Metaverse Projects
Here are some of the most prominent projects building their Metaverses using blockchain technology and featuring cryptocurrencies, NFTs, and other digital assets.
1. Decentraland
Decentraland is a well-established name in the Metaverse sector, providing one of the most inciting games focusing on virtual worlds since 2020. This browser-based platform is a 3D virtual ecosystem with complex game mechanics and a standalone economy. Over 40,0000 gamers worldwide log into Decentraland daily for entertainment, engaging quests, and lucrative practices. Notably, the game is popular among players seeking to buy, sell, and own Metaverse LAND.
Decentraland was built and operates on the Ethereum blockchain. As a result, many of its features and utilities involve using cryptocurrencies and NFTs. Players can create characters as NFTs, interact and communicate with other players globally, and attend virtual events, art galleries, and more.
The platform also enables them to create in-game items, clothes, and accessories. Creators can use these items for their characters or sell them to other players via the game’s marketplace or external NFT marketplaces.
Decentraland features a proprietary, in-game token, MANA, which users need for most operations on the platform. MANA holders have several benefits, including the right to vote in the Decentraland DAO. This means they get a say in the game’s future development and other community initiatives.
Lastly, Decentraland allows players to earn from their virtual properties within the game. For example, players can rent their virtual land to host ads and interactive games. Therefore, the platform provides more than just entertainment and social contact within a virtual environment. It also allows users to monetize the time they spend playing.
2. The Sandbox
The Sandbox is among the most popular blockchain-based Metaverses with gaming and DeFi features. It has a similar approach to Decentraland regarding a standalone economic ecosystem with plenty of utilities, tools, and assets that users can monetize.
The Sandbox features NFTs and engaging gameplay on a high-traffic platform visited by millions of users daily. While its initial concept can be traced to 2012, the early dawn of the crypto and blockchain advances, the Sandbox did not appear on the blockchain until 2018. Its play-to-earn (P2E) model quickly attracted gamers and crypto enthusiasts worldwide.
The Sandbox provides the ideal virtual environment for users looking to develop, own, and monetize their gaming experiences. Here, players can generate, trade, and collect non-fungible tokens (NFTs). Furthermore, as original creators, they gain a fraction of every future sale of their creations within the game’s NFT marketplace.
One of the Sandbox’s most appealing assets is SAND – the native token binding the entire ecosystem. Players can use it to buy, sell, or trade in-game assets, resources, and other items. Furthermore, they can use it to personalize their avatars and boost the overall gaming experience.
The SAND token also supports decentralized governance, allowing holders to express their views on the project’s development. This way, the Sandbox ticks two of the main checkboxes in the list of Metaverse elements – decentralization and community voting.
3. Axie Infinity
Axie Infinity is a trendy P2E game welcoming nearly 400,000 daily gamers. The platform launched in 2018 and shifted the attention of significant gaming developers from traditional video games to the emerging GameFi. As a result, it is one of the most prominent blockchain-based games using decentralized finance to engage and reward players.
Axie Infinity is a virtual world of quirky, Pokémon-inspired creatures called Axies. Players have to collect them before breeding and raising them into battle-ready pets. Each Axie is a unique NFT tradeable on decentralized exchanges. They exist in a limitless game world that enables players to buy, sell, and trade resources they earn in the game.
The game’s economic system includes two tokens, Axie Infinity Shards (AXS) and the Smooth Love Potion (SLP) cryptocurrency. AXS is an ERC-20 token necessary to complete in-game payments. Holders can stake their tokens and NFTs to generate more gains.
Moreover, AXS owners benefit from governance power and voting rights. On the other hand, players can use the Smooth Love Potion (SLP) token to pay for breeding Axies and upgrading their attributes.
Axie Infinity lets users convert their gains and tokens into fiat currencies via crypto exchanges. Many people join this virtual world because they can take their earnings into the real world. It is an example of how the Metaverse benefits transfer to the physical world, providing some with a form of income.
4. World of Dypians (WOD)
World of Dypians (WOD) is one of the most exciting Metaverses currently in advanced development stages. The project comes from DYPIUS – a decentralized ecosystem focusing on scalable and secure DeFi solutions – and aims to be the next virtual landscape for unprecedented gaming experiences.
Anyone joining the World of Dypians can forge alliances, create communities, and access unique opportunities. This Metaverse provides immersive virtual experiences in a high-quality environment built with the latest technological innovations. Players can engage in quests, explore magnificent habitats, and interact with prestigious brands.
Some of the biggest names in the crypto industry have dedicated areas in the WOD Metaverse, such as CoinMarketCap, Chainlink, BNB Chain, Avalanche, KuCoin, CoinGecko, and Conflux Network. Moreover, the game is listed on the prestigious Epic Games platforms, where users can gain access to some of its early features.
The World of Dypians incorporates other DYPIUS products that enrich the user experience and give access to lucrative opportunities. These include Cats and Watches Society (CAWS) NFTs and World of Dypians (WoD) Genesis Land NFTs.
World of Dypians aims to become a standout name in the emerging sector of blockchain-based Metaverses. Its mission is to provide engagement, entertainment, education, and rewards and bring the biggest names in crypto into the same space.
5. Somnium Space
Somnium Space is a virtual reality (VR) platform built on the Ethereum network, delivering an immersive experience within an open-source, boundless space. Players can acquire, sell, and trade virtual land, homes, and other in-game digital assets to make a profit while engaging in various games and activities.
Unlike other blockchain-based platforms, Somnium Space allows players to contribute to the virtual world by scripting and creating items and characters. The platform’s open-source features allow for broad customization, thus supporting the possibility of unique experiences within the Metaverse.
NFTs play a significant role in Somnium Space, where they are the most sought-after assets. Furthermore, the platform supports NFT interoperability. This means its NFTs are compatible with other VR Metaverses and blockchain networks.
Users can use the advanced toolkit on the platform to create and customize avatars, digital properties, and other NFTs. They can then put them up for sale or trade on the Somnium Space NFT Marketplace. This feature appeals to players who wish to include their creative skills in an already versatile and entertaining gameplay.
Contrary to traditional games, where players would buy in-game items, in Somnium Space, they can create and sell digital assets themselves. More importantly, they can sell them outside the platform on other exchanges, thus generating value in the broader crypto industry.
These are only a few of the most notable Metaverse projects incorporating DeFi, blockchain, crypto, and NFTs within their growing ecosystems. They already attract millions of users worldwide, showing that the global digital community believes in the Metaverse’s potential. It also shows that people are eager to embrace decentralization and gain more control over their creations within the emerging digital economy.
FAQ
What Is the Metaverse?
The Metaverse is an online medium incorporating well-established technologies, like the Internet or the blockchain, and emerging ones, such as Web3, virtual reality (VR), augmented reality (AR), artificial intelligence (AI), and 3D modeling. Some consider it the next form of the Internet, one you can immerse yourself into instead of looking at it through a screen.
How Is the Metaverse Accessed?
The Metaverse is accessible through various emerging technologies promoting mixed reality experiences. They include virtual reality (VR) headsets and augmented reality (AR) glasses for now. These devices exist in mostly incipient forms, with further development expected to make them globally available and affordable.
What Is the Metaverse Used for Today?
The Metaverse already hosts several companies and projects providing entertainment and socialization features. The most common uses for the Metaverse include gaming, decentralized finance, live events, corporate meetings, and social media.
Can You Make Money in the Metaverse?
The Metaverse offers various lucrative opportunities that may lead to monetization. One example is the play-to-earn (P2E) concept used by numerous gaming platforms, which enables players to earn digital assets, such as cryptocurrencies, tokens, and NFTs. Generally, these gains can later be exchanged for fiat currencies on crypto exchanges.
What Are the Challenges Facing the Metaverse?
The Metaverse still needs hardware and software developments to become easily accessible to people everywhere. Like all the latest innovations, the Metaverse still has to address issues regarding security, data protection, copyright, peer-to-peer privacy, and interoperability with other media.
Metaverse History Timeline
1952
Sensorama
The first “VR machine,” called the Sensorama, was created by inventor Morton Heilig.
1985
VPL Research
VPL Research, Inc. is the first company to produce and sell virtual reality (VR) headsets and gloves.
1992
Snow Crash
The first reference to the Metaverse is made in Snow Crash, a science fiction novel by the American writer Neal Stephenson.
2003
Second Life
Second Life is launched – The first game promoted as a virtual world where people can interact via avatars.
2004
WoW
World of Warcraft is launched – The first MMORPG game to reach worldwide appeal and make it popular to play and engage socially via avatars within an open game world.
2006
Roblox
Roblox, a 3D online game platform, is released.
2009
Satoshi Nakamoto
Bitcoin – invented by Satoshi Nakamoto – and blockchain technology are introduced to the world.
2010
Palmer Luckey
Palmer Luckey, an 18-year-old entrepreneur, created the first prototype of the Oculus Rift headset.
2011
Minecraft
Minecraft, a video game set in a limitless 3D world allowing players to practice their creativity freely, is fully released.
2012
Colored Coins
The first NFTs, Colored Coins, are created on the Bitcoin blockchain.
2014
Facebook Acquires Oculus Rift
Facebook bought the Oculus VR company for $2 billion.
2015
Ethereum
The Ethereum blockchain is launched, expanding the creation and use of digital assets beyond cryptocurrencies.
Decentraland
Decentraland, the first blockchain-based 3D virtual world with NFTs and available via browsers, is launched.
2016
Snapchat AR
Snapchat brings augmented reality (AR) to cell phones.
Pokémon Go
Pokémon Go is launched and becomes an instant global sensation with its AR features.
2017
Corporate Metaverse
Many companies announced they were developing their own VR headsets, including HTC, Google, Apple, Amazon, Microsoft, Sony, Samsung, etc.
2018
Axie Infinity
Axie Infinity, the first play-to-earn (P2E) blockchain game, is released.
2019
Oculus Rift by Facebook
Facebook presented Oculus Quest, its first standalone VR headset.
Fortnite
Fortnite hosts the first-ever virtual concert with a set from Marshmello.
Google Maps
Google released an AR function for Google Maps.
2021
Project Starline
Google announces Project Starline, allowing users to see 3D video objects without lenses.
Meta
Facebook rebrands to Meta, announcing a shift in focus on the Metaverse and underlying technologies.
2022
OWO
The OWO vest is released using haptic feedback for players to feel sensations during gameplay.
2023
Apple Vision Pro
Apple announced the Apple Vision Pro, an upcoming mixed-reality headset.
Teams 2.0
Microsoft releases Microsoft Teams 2.0, upgrading the cloud-based team collaboration app with VDI (Virtual Desktop Infrastructure), enabling virtual interactions via avatars.
World of Dypians & Others
Dypius offers early access to World of Dypians via Epic Games and other Metaverse Games are released.
2024
Pimax Crystal
Pimax Crystal wins the CES 2024 Innovation Award Product for the first VR headset with with glass aspheric lenses and compatibility with nearly all VR games.